Arcade - Golden Axe, OutRunners
Sega Master System - Golden Axe, Streets of Rage 2
TurboGrafx CD - Golden Axe
Genesis - Golden Axe, Streets of Rage 2, OutRunners
SNES - Contra III: The Alien Wars
PlayStation - Castlevania: Symphony of the Night, Tony Hawk's Pro Skater
Saturn - Akumajo Dracula X: Nocturne in the Moonlight
Nintendo 64 - Tony Hawk's Pro Skater
GameBoy Advance - Contra Advance: The Alien Wars EX, Jet Grind Radio
Dreamcast - Jet Grind Radio
Streets of Rage (Master System) appears quickly in the Streets of Rage 2 segment.
Getting the "pee" to land on the game case at the end was more difficult than it looks like. We also tried throwing a pebble onto the box as if Dave had passed a stone but it didn't work out very well at all so it was omitted.
Released a day early due to Christmas falling on our normal release day.
Xbox - Panzer Dragoon Orta, Jet Set Radio Future, Jade Empire, Chronicles of Riddick: Escape from Butcher Bay, Blinx: The Time Sweeper, Blinx 2: Masters of Time and Space, Soul Calibur 2, Terminator 3: Rise of the Machines, Freedom Fighters, The Warriors, Enter the Matrix, Dragon's Lair 3D, MX vs ATV Unleashed, Crimson Skies, Oddworld: Stranger's Wrath, Forza Motorsport, Voodoo Vince, Red Dead Revolver, Conker: Live & Reloaded, Grabbed by the Ghoulies, Mechassault, Mechassault 2: Lone Wolf, Burnout Revenge, Dead Man's Hand, Halo, Halo 2, Cold Fear, Shenmue 2, Spikeout: Battle Street
Splatterhouse (Arcade) appears quickly in the Grabbed by the Ghoulies segment.
First use of the light table for shooting segments. It was used in the Xbox console overview.
PlayStation 3 - Devil May Cry, God of War Origins Colllection, Prince of Persia Trilogy 3D, Silent Hill HD Collection, ICO and Shadow of Collossus Collection
Xbox One - Resident Evil 4
PlayStation 2 - Devil May Cry, Devil May Cry 2, Devil May Cry 3, Silent Hill 3, ICO, Shadow of the Collossus
GameCube - Resident Evil 4, Prince of Persia: The Sands of Time, Prince of Persia: Warrior Within, Prince of Persia: The Two Thrones
Xbox - Silent Hill 2
PSP - God of War: Chains of Olympus, God of War: Ghosts of Sparta
Joe really enjoyed doing this episode as it gave him a chance to nitpick differences in different versions.
TurboGrafx-16 - Side Arms, Forgotten Worlds
SNES - Pocky & Rocky
Saturn - Radiant Silvergun
Dreamcast - Metropolis Street Racer, Ikaruga
Xbox - Project Gotham Racing, Project Gotham Racing 2
Xbox 360 - Project Gotham Racing 3, Project Gotham Racing 4, Forza Horizon, Rez HD, Omega Five
Wii - Heavenly Guardian
PlayStation 3 - Child of Eden, Limbo
PlayStation 4 - Inside
Pocky & Rocky 2 (SNES), Panzer Dragoon (Saturn), Radiant Silvergun (Xbox 360), Ikaruga (Xbox 360), Gun Force 2 (Arcade), Metal Slug (Neo Geo), Kung Fu (NES), Vigilante (TurboGrafx-16), Mega Man (NES), Mighty No. 9 (PS4), and S.C.A.T. (NES) all appear very briefly.
Rez was originally recorded using the PS2 version, but that version just won't do. It doesn't even run in progressive scan. So it was re-recorded using the Xbox 360 version.
Genesis - Death Duel, Mickey Mania, Lotus Turbo Challenge, Lotus 2, Skitchin'
Neo Geo - Art of Fighting 2
SNES - Top Gear, Top Gear 2
Saturn - Ghen War
Xbox - Black
Mickey Mania (SNES, Sega CD), Art of Fighting (Super Famicom) and Top Gear 3000 (SNES) appear briefly in the Mickey Mania, Art of Fighting, and Top Gear segments, respectively.
The shot of Joe using the Saturn Mission Stick really fast was not sped up at all.
Nintendo 64 - Mystical Ninja starring Goemon, Goemon's Great Adventure, Castlevania, Castlevania: Legacy of Darkness, Body Harvest, Quest 64, Ogre Battle 64, Paper Mario, Star Fox 64, Hybrid Heaven, Mario Party, Mario Party 2, Mario Party 3, Pokemon Snap, Star Wars Rogue Squadron, Star Wars Shadow of the Empire, 1080�, Snowboard Kids, Rocket: Robot on Wheels, Wave Race 64, Mario Kart 64, F-Zero X, Road Rash 64, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask, Neon Genesis Evangelion, Super Mario 64, Banjo Kazooie, Banjo Tooie, Donkey Kong 64, Conker's Bad Fur Day
Shot and presented in 4K UHD. The camera was the Sony A7S Mark II. Joe didn't like how it handled skin tones and after many tests came up with settings that would be suitable for the on-camera scenes for this epsiode, but they were still lacking. The camera was returned for a refund and a Canon 5D Mark IV was acquired. This was used to shoot the 3 cartridge insert scenes in 4K. The Canon has much better color and shoots slightly higher resolution than the Sony.
As a result of this episode being in 4K, the entire project including all assets ended up being just under 3 TB when it was finished. The file uploaded to Youtube was 29GB and took 2 days to process into 4K. It is unlikely 4K will be used as a delivery method again any time soon, but it's great for acquisition.
PlayStation - Pandemonium, G Darius
Dreamcast - Napple Tale
PSP - Ultimate Ghosts n' Goblins
PlayStation 3 - Puppeteer
PlayStation 4 - Mighty No. 9
Wii U - Yoshi's Woolly World
Clockwork Knight and Mega Man 2 appear briefly in the Napple Tale and Mighty No. 9 segments, respectively.
NES - Athena, Fist of the North Star
Genesis - Flicky, The New Zealand Story, Insector X, Traysia
SNES - Bebe's Kids, Ninja Gaiden Trilogy
Mega CD - Game no Kanzume Vol 1, Game no Kanzume Vol 2
Saturn - Virtua Racing, Battle Monsters, Virtual Hydlide
Insector X (Famicom) and Virtua Racing (Genesis, 32X, PS2) appear briefly.
Virtual Hydlide was fun to do. Not fun to play though.
Famicom - Getsu Fuma Den
Super Famicom - Zenki Battle Raiden, Battle Zeque Den
Saturn - Nanatsu Kaze no Shima Monogatari
PlayStation - Robbit mon Dieu
PlayStation 2 - DreamMix TV: World Fighters
Zenki FX (PC-FX) appears briefly during the Zenki Battle Raiden segment. Teenage Mutant Ninja Turtles (NES) appears briefly during the Getsu Fuma Den segment.
There is no Game Sack logo when Joe and Dave first appear.
Ronnit mon Dieu was played on a PlayStation 3 and purchased from the Japanese PS3 online store.
TurboGrafx-16 Super CD - Shape Shifter
SNES - Legend
Dreamcast - Carrier, Spawn: In the Demon's Hand
PlayStation 2 - Gun
Xbox - ToeJam & Earl III: Mission to Earth
Golden Axe: The Revenge of Death Adder (arcade) appears briefly in the Legend segment. Recorded from the real acrade PCB.
The camera scenes (except the inserts and ending skit) were shot at 24 frames per second for no particular reason. 2 people actually noticed!
The ending skit for this episode was originally shot for episode 173 and the Pokemon Go skit was shot during the production of this one.
TurboGrafx-16 - Keith Courage in Alpha Zones, Alien Crush, Dungeon Explorer, Victory Run, Blazing Lazers, R-Type, Vigilante, China Warrior. The Legendary Axe, Power Golf, World Class Baseball
GameBoy - Tetris, Tennis, Baseball, Alleyway, Super Mario Land
Saturn - Virtua Fighter, Clockwork Knight, Bug!, Daytona USA, Worldwide Soccer Sega International Victory Goal, NHL All Star Hockey, Panzer Dragoon
Xbox - Halo, Dead or Alive 3, Project Gotham Racing, Oddworld: Munch's Oddysey
Dreamcast - Sonic Adventure, Soul Calibur, Ready 2 Rumble Boxing, Power Stone, Hydro Thunder, Blue Stinger, The House of the Dead 2
Gamecube - Waverace Blue Storm, Luigi's Mansion, Star Wars Rougue Leader Rougue Squadron II, Super Monkey Ball, Tony Hawk's Pro Skater 3
This was a tougher than normal episode to do with all of the shots of the consoles and boxes. But at the same time it was a lot more fun for the same reasons.
NES - Crisis Force, BattleToads, Metal Storm
GameBoy - Toy Story, X
Genesis - The Adventures of Batman & Robin, Toy Story
SNES - Toy Story
Nintendo 64 - World Driver Championship
Gamecube - F-Zero GX
PlayStation 3 - Grand Theft Auto V
The Pokemon Go ending skit was intended for a later episode but quickly attached to this one before release. We didn't want to be late jumping on the Pokemon Go bandwagon. The ending skit that was originally made for this episode will appear in a later one.
The Pokemon Go ending skit was shot at 24 frames per second for no particular reason.
The Adventures of Batman & Robin (Sega CD) appears briefly in it's own segment. Resident Evil 4 (or is that 4 Resident Evil?) appears in the F-Zero GX segment. Grand Theft Auto V (PS4 version) appears in its own segment.
SNES - Biker Mice from Mars, ActRaiser, ActRaiser 2, Pilotwings, F-Zero, Super Drift Out, Race Drivin', Super Castlevania 4, Castlevania Dracula X, Donkey Kong Country, Donkey Kong Country 2, Donkey Kong Country 3, Nosferatu, Final Fantasy II, Final Fantasy V, Final Fantasy III, Breath of Fire II, Secret of Mana, Chrono Trigger, Kirby Super Star, Kirby's Dreamland 3, Kirby's Dream Course, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario AllStars, Super Mario RPG, Contra III, Plok, The Ninja Warriors, Magic Sword, The King of Dragons, Knights of the Round, Captain Commando, Teenage Mutant Ninja Turtles IV: Turtles in Time, Axelay, Space Megaforce, The Legend of the Mystical Ninja, Harvest Moon, Earthbound, Super Metroid, Star Fox, Super Mario Kart, Bebe's Kids, Mega Man VII, Rockman & Forte, Mega Man X, Mega Man X2, Mega Man X3, The Legend of Zelda: A Link to the Past
Over 50 games covered!
3 different SNES units were used to make this episode. Both Dave and Joe have earlier models, but Joe was using a later 1-chip model because it has sharper video output. However this unit had issues with Chrono Trigger so Joe just used his older model to avoid any possible incompatibilities with other games he hadn't yet recorded.
Joe was pretty happy with the way the stop-motion animation turned out.
Arcade - Altered Beast
NES - Ninja Gaiden, Ninja Gaiden 2, Ninja Gaiden 3
SNES - Prince of Persia
PlayStation - Tomb Raider, Rayman
PlayStation 2 - Devil May Cry, Devil May Cry 3, Altered Beast
Xbox - Ninja Gaiden, Ninja Gaiden Black
Gamecube - Prince of Persia: The Sands of Time
Xbox 360 - Ninja Gaiden 2, Ninja Gaiden 3
PlayStation 3 - Tomb Raider, Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, Rayman Origins
PlayStation 4 - DMC: Devil May Cry
Tomb Raider: Rise of the Tomb Raider (Xbox One) appears briefly mid way through the episode. Bayonetta (Xbox 360) appears quickly in the Devil May Cry segment.
This episode features games from all four different PlayStation console generations. And since Tomb Raider on the Xbox One is very briefly shown, it also includes gameplay from each Xbox console generation as well.
NES - Castlevania 3, Gauntlet
TurboDuo - Gate of Thunder, Lords of Thunder, Dungeon Explorer
Genesis - Gauntlet 4, Ecco the Dolphin, Ecco: Tides of Time, Thunder Force 2, Midnight Resistance, Super Hydlide
SNES - Super R-Type, Super Ghouls 'n Ghosts
Sega CD - Lords of Thunder, Ecco the Dolphin, Ecco: Tides of Time
The music for the ending was originally written back in the year 2000 and released on the popular website Overclocked ReMix. It was updated several years later with new lyrics and slightly better sound quality. This new version sat dormant and hasn't been released anywhere outside of this episode.
NES - The Legend of Zelda, Mega Man 2, The Krion Conquest, Castlevania, 8 Eyes, Holy Diver
Sega Master System - Golvellius, Golden Axe Warrior, Master of Darkness
TurboGrafx-16 - Neutopia, Neutopia II, Shockman
Genesis - Crusader of Centy, Strider
SNES - Run Saber
Arcade - Osman
Nintendo 64 - Super Smash Bros.
PlayStation 3 - 3D Dot Game Heroes, PlayStation All-Stars Battle Royal, God of War 3, Dante's Inferno
The making of this episode from concept to released product was chronicled for a "Making of a modern Game Sack episode" which will be an extra feature on the upcoming Volume 2 Blu-ray release.
NES - Yo! Noid, M.C. Kids, Spot: The Video Game, The California Raisins: The Grape Escape
GameBoy - Spot, Cool Spot, Spot: The Cool Adventure
Genesis - Chester Cheetah: Too Cool to Fool, Chester Cheetah: Wild Wild Quest, Global Gladiators, McDonald's Treasureland Adventure, Cool Spot, Spot Goes to Hollywood
SNES - Chester Cheetah: Too Cool to Fool, Chester Cheetah: Wild Wild Quest, Cool Spot
Saturn - Spot Goes to Hollywood
PlayStation - Pepsiman, M&M's Shell Shocked
Xbox - Burger King: Pocket Bike Racer, Burger King: Big Bumpin', Burger King: Sneak King
First full episode to be presented at 60 frames per second.
First episode using the El Gato HD60 as a capture device instead of the El Gato Game Capture HD.
The ending skit was originally made for the "More Hacks and Homebrews" epsiode, but was moved to this one so the Rubber Feet Challence could be used instead. Fortunately it kind of fits since Joe is drinking a delicious soft drink as the skit starts.
NES - Super Mario Bros, Super Mario Bros 3
TurboGrafx-16 - Aero Blasters, Air Zonk, Andre Panza Kick Boxing
Genesis - Truxton, Castle of Illusion
Not a normal episode in any sense. Instead it is a parody of several other popular Youtube gaming channels.
Shot when Game Sack was on hiatus, before the PlayStation 2 episode.
First use of the new Canon C100 Mark 2 camera.
Took nearly 3 weeks to make as Joe's hair and beard needed to grow back to shoot the scenes with Dave. His hair was trimmed very short for the Irratating Gamer scenes and the beard was totally gone for the Plastic Game Room and Really Pissed Off Nerd scenes.
NES - Final Fantasy IV, Meteor Swarm, Game On Expo Retro Championships, Castlevania: Chorus of Mysteries, Super Mario Bros 3 Mix
Sega Master System - Sonic the Hedgehog (FM music)
TurboGrafx-16 - Atlantean, Santatlantean, Hu-Zero
Genesis - Golden Axe (Recolor), Golden Axe 2 (Recolor), Out Run (Recolor), Sonic the Hedgehog (Music and rotation enhancements), Altered Beast (Recolor and revoice), Street Fighter 2 Special Champion Edition (Recolor and revoice), Super Street Fighter 2 (Recolor, revoice and new backgrounds)
Sega CD - Final Fight CD (Recolor)
SNES - F-Zero (MSU-1), Super Metroid (MSU-1), The Legend of Zelda: A Link to the Past (MSU-1), Sydney Hunter and the Caverns of Death, Justice Beaver
Wii U - Sydney Hunter and the Curse of the Mayans
Includes the Rubber Feet Challenge as the ending skit. Classic Game Room challenged us to find the best rubber feet on a console after we challenged him to find the best SELECT button.
Originally had a different ending skit, but the Rubber Feet Challenge was moved up to be more timely.
Playstation 2 - Klonoa 2: Lunatea's Veil, Metal Gear Solid 2: Sons of Liberty, Jak and Daxter: The Precursor Legacy, Urban Reign, Yakuza, Yakuza 2, Rygar: The Legendary Adventure, Shadow of Rome, Blood Will Tell, Ratchet & Clank: Going Commando, Firefighter F.D.18, Odin Sphere, GrimGrimoire, Silpheed: The Lost Planet, Ape Escape 2, Zone of the Enders: The Second Runner, Onimusha Warlords, OZ: Over Zenith aka The Sword of Etheria, Sly Cooper and the Thievius Racoonus, Hot Shots Golf 3, Hot Shots Tennis, Sega Rally 2006, Sega Rally Championship, Galaxy Force II Special Extend Edition, Monster World Complete Collection, After Burner II, Gain Ground, Phantasy Star: Generation 1, Phantasy Star: Generation 2, Hokuto no Ken, ICO, God of War, Okami, Shadow of the Colossus, Gran Turismo 4, Suikoden III, Shadow Hearts
Game Sack returns after a nearly 2 month break!
The stop motion animation ending was done as a replacement for the original live-action ending which just wasn't very funny.
Genesis - Vapor Trail, Sol Deace, Wanderers from Ys, Gaiares, Elemental Master, Beast Wrestler, Todd's Adventures in Slime World, Jennifer Capriati Tennis, Traysia, Earnest Evans, El Viento
Sega CD- Time Gal, Road Avenger, Revenge of the Ninja
SNES - Neugir: The Journey Home
Sol Feace (both Sega CD and Mega CD versions), Earnest Evans (Mega CD), Ys Book 1 and 2 (TurboGrafx CD) and Ys III (TurboGrafx CD) each make a brief appearance in the appropriate segments. Double Dragon (arcade PCB) makes a brief appearance in the Road Avenger segment.
Last episode released before long-needed Game Sack hiatus officially begins.
Genesis - Valis, Valis 3, Syd of Valis, Arcus Odyssey, Exile, Whip Rush, Final Zone, Master of Monsters, Dinoland, Arrow Flash, Gain Ground, Granada
SNES - Arcus Spirits, Doomsday Warriors
Only the second two-part episode we've done, but its the first where part 1 and 2 are released back-to-back.
As a single episode it was over 50 minutes long, so it was broken into two parts.
Genesis - Technocop
Xbox - Manhunt
Wii - Madworld
PC - Postal 2
Playstation 3 - Call of Duty: Modern Warfare 2
Playstation 4 - Hotline Miami
Xbox One - Mortal Kombat X
First time the Xbox One has been featured on the show.
Dave was originally going to feature Timekillers on the Genesis, but had issues getting his cartridge to work. He replaced it with Hotline Miami.
Shot and recorded at the same time as the Minimal Violence episode.
Dreamcast - Crazy Taxi, Crazy Taxi 2
Xbox - Syberia, Crazy Taxi 3
PSP - LocoRoco
PlayStation 3 - The Orange Box - Portal, LittleBigPlanet, LittleBigPlanet 2
Wii U - Captain Toad Treasure Tracker
Yoshi's Woolly World (Wii U) makes a brief appearance in the LittleBigPlanet segment.
NES - Pro Wrestling
PC Engine - Fire ProWrestling Combination Tag
Genesis - Saturday Night Slam Masters
SNES - Saturday NIght Slam Masters
Saturn - Fire ProWrestling S Six Men Scramble
Nintendo 64 - WWF Wrestlemania 2000, WWF No Mercy, WCW NWO Revenge
Dreamcast - Giant Gram 2000 All Japan Pro Wrestling 3
The majority of this episode was made back in October of 2015. Joe felt that he couldn't get into the games enough to give them a fair review and would likely piss off the fanbase as a result, so the episode was put on hold despite all of the gameplay being recorded and scripts being written. Then Christmas came and Dave got super busy at his job and needed some time off from Game Sack. So Joe reworked his scripts, got rid of one game (Wrestlemania Arcade on the Saturn), replaced it with Giant Gram 2000 on the Dreamcast, recorded more Fire ProWrestling S on the Saturn, reworked his existing scripts and wrote a fresh script for Giant Gram 2000. The live action parts were shot the same day as the previous episode, Kart Racers 2.
SNES - Battle Racers
Playstation - Crash Team Racing, Woody Woodpecker Racing
Nintendo 64 - Lego Racers
Dreamcast - Looney Tunes Space Race, Wacky Races
Playstation 3 - F1 Race Stars
Crash Nitro Kart (Xbox) appears briefly in the Crash Team Racing segment.
The road in the ending skit comes from Gran Turismo 5 (PS3).
First time using the Framemeister to record Dreamcast footage instead of the XPC-4
TurboGrafx-16 CD-ROM - Martial Champion
SNES - Gundam Wing: Endless Duel, Ranma 1/2 Super Battle
Neo Geo - Matrimelee
Playstation 2 - Capcom Fighting Evolution
Playstation 3 - Aquapazza: Aquaplus Dream Match, Street Fighter 4, Ultra Street Fighter 4
Power Instinct (SNES and Mega Drive) appear briefly preceding the Matrimelee segment. Street Fighter II Hyper Fighting (Arcade) appears briefly in the Street Fighter 4 segment.
Jen appears in the ending skit.
Playstation - Heart of Darkness, Blood Omen: Legacy of Kain, Mega Man 8, Silhouette Mirage
Saturn - Darius Gaiden, Silhouette Mirage, Elevator Action Returns, Mega Man 8
Joe's voice really did break while recording the voiceover for Elevator Action Returns. Recording resumed the next day. The ending that exists in the episode was originally made to show Dave that Joe also suffers from time to time when doing his voiceovers and Dave isn't the only one who has a difficult time occasionally. Dave thought it was funny and suggested it be used as an ending skit. The original ending skit that was shot and edited was removed and replaced. Maybe it will show up somewhere else someday.
Playstation 3 - The Journey Collection: Journey, Flower, Flow
Wii U - Ducktakes Remastered, NES Remix Pack
Vita - Retro City Rampage
Playstation 4 - Shovel Knight, Brothers
First appearance of a Vita game on Game Sack. Gameplay was done via the Playstation TV which is basically a Vita with an HDMI port, optional PS4 controller and low game compatibility.
Neo Geo - Waku Waku 7, Robo Army, Prehistoric Isle 2, Street Slam, Zed Blade, Andro Dunos, Blazing Star, Eight Man, Aero Fighters 2, Aero Fighters 3, Captain Tomaday, Shock Troopers, Shock Troopers 2nd Squad, Crossed Swords, Fatal Fury, Fatal Fury 2, Real Bout Fatal Fury Special, The King of Fighters '94, The King of Fighters '95, The King of Fighters '96, The King of Fighters '97, The King of Fighters '98, The King of Fighters '99, The King of Fighters 2001, The King of Fighters 2002, The King of Fighters 2003, Samurai Shodown, Samurai Shodown 2, Samurai Shodown 3, Samurai Shodown 4, Samurai Shodown 5, Garou Mark of the Wolves, Super Dodge Ball, Neo Turf Masters, Metal Slug, Metal Slug 2, Metal Slug X, Metal Slug 3, Metal Slug 4, Metal Slug 5, Neo Bomberman, Panic Bomber, Nightmare in the Dark, Zupapa, Sengoku, Sengoku 3
Thanks to Bill Bradley and Bill Arensberg for helping to obtain shots of the pre-crash conoles and the MVS cabinet, respectively.
Lots of stop motion animation in this one.
46 different games captured for this episode.
NES - Adventures in the Magic Kingdom, Batman Returns
Genesis - Greendog - The Beached Surfer Dude, Pocahontas, Boogerman
SNES - Secret of Evermore, Boogerman
Murumasa (Wii) appears VERY briefly in the Secret of Evermore segment. Batman (Genesis) appears briefly in the Batman Returns segment.
Features some stop motion animation of the Greendog cart inserted into the Genesis
NES - Ninja Gaiden, Legendary Wings
Sega Master System - Alex Kidd in Shinobi, Lord of the Sword
TurboGrafx-16 - The Legendary Axe
SNES - Earthworm Jim 2
Damn these games for getting the best of us! Still, this was a very enjoyable episode to make.
SNES - Darius Twin, Super Nova, Strike Gunner STG, D-Force, The Hunt for Red October, Biometal, Imperium, Aero Fighters
Aero Fighters (Arcade) appears briefly in the Aero Fighters segment.
The Super Nova segment was added a week after Joe and Dave got back from Portland and just as Joe was getting over his cold. The rest of Joe's dialog was recorded before the trip to Portland. If you listen closely you can tell.
The controller at the end is real and is the Dempa Micomsoft XE-1AP. The footage of M.U.S.H.A. being played is actual footage of the controller being used with the game. M.U.S.H.A. is one of the few games that are compatible with the analog controller.
Genesis - Sonic Spinball, Crue Ball
TurboGrafx-16 - Time Cruise
GameBoy Advance - Sonic Pinball Party, Pokemon Pinball: Ruby and Sapphire
Saturn - Digital Pinball: The Necronomicon
Playstation 2 - Flipnic
Sonic the Hedgehog 1 and also Sonic the Hedgehog 2 appear briefly in the Sonic Spinball segment.
Both Joe and Dave really love video pinball. There are a couple references to the early Naxat Pinball episode if you look closely enough.
NES - Milon's Secret Castle
TurboGrafx-16 - China Warrior
Genesis - Altered Beast, Shadow Blasters
SNES - Hook
Nintendo 64 - Yoshi's Story
Altered Beast (Arcade, Sega Master System, Famicom, PC Engine and PC Engine CD) all appear briefly in the Altered Beast segment and are involved in a sexy side-by-side comparison. Hook (Sega CD) appears briefly in the Hook segment. Zoom (Genesis) appears briefly in the Shadow Blasters segment.
Dave and Joe both feel that the ending segment sucks almost as much as Beast Wrestler does.
Dreamcast - Rayman 2: The Great Escape, Sonic Adventure, Sonic Adventure 2
Playstation 2 - Jak II, Maximo
Playstation 3 - Mirror's Edge
Wii - Super Mario Galaxy, Super Mario Galaxy 2
Dave originally wanted to cover Journey as a 3D platformer but we decided it was not really much of a platformer. He chose Mirror's Edge instead. Same difference?
NES - Devil World, Trolls in Crazyland, Crackout, Over Horizon
Genesis - Zero Wing
GameBoy - Hammerin' Harry: Ghost Building Company
SNES - Twin Bee: Rainbow Bell Adventure, Terranigma
GameBoy Advance - Kuru Kuru Kururin
Joe really enjoyed making the Zero Wing intro voiceover, but Cat's voice in particular caused a bit of vocal strain and he could not finish the rest of the episode's recording until 2 days later.
NES - Akira, Fire Emblem, Cocoron
Genesis - Rent A Hero, King Colossus
Saturn - Shining Force III: Scenario 2 - Target Child of God, Shining Force 3: Scenario 3 - Bulzome Rising
Shining Force 3: Scenario 1 - God Warrior of the Kingdom (Saturn) makes a brief appearance in the Shining Force 3 segment (duh).
First episode using the Zoom H5 mic which replaced the old Zoom H4n.
Arcade - Dyna Gears, JJ Squakers, Trio the Punch: Never Forget Me, Out Zone, Fixeight, Ken-Go, Bonk's Adventure: Special Arcade Version
Joe looks pretty tired or "bummed out" in this episode. He was having an off day and kept flubbing up everything he was trying to say, requiring many different takes. The ending skit was done in a single take however.
The ending skit featured video footage from the actual Party Time: Gonta The Diver 2 PCB board. It's the only game in this episode which isn't being emulated.
Yes, we know Trio the Punch had an exclusive emulated release in Japan on the PS2. Mistakes happen. We're human.
GameBoy - Burai Fighter Deluxe, Bionic Commando, Duck Tales 2, The Castlevania Adventure, Castlevania II: Belmont's Revenge, Castlevania Legends, Kid Dracula, The Legend of Zelda: Link's Awakening DX, Pokemon Red Version, The Sword of Hope, Donkey Kong, Donkey Kong Land, Donkey Kong Land 2, Tetris, Dr. Mario, Solomon's Club, Balloon Kid, Kid Icarus: Of Myths and Monsters, Trax, Revenge of the Gator, Kirby's Pinball Land, Kirby's Dream Land, Kirby's Dream Land 2, Operation C, Contra The Alien Wars, Super Mario Land, Super Mario Land 2: 6 Golden Coins, Nemesis, Gradius: The Interstellar Assault, Metroid II: Return of Samus, Ninja Gaiden Shadow, Space Invaders, Small Soldiers
Although it appears there's no stop-motion animation in this episode, there actually is. The dolly shot zoom near the beginning is stop motion at 30 frames per second.
Several methods of capturing GameBoy footage were used. A SNES with US Super GameBoy via s-video into a Sony DSR-25 deck, a GameBoy Player running on the GameCube via component cables captured at 480p and desaturated in editing. the same but run through a Framemeister and scaled to 720p and a SNES with a Super Game Boy 2 with in-game color pallette set to black and white and scaled by the Framemeister to 720p. This last option yielded the best, sharpest result.
Genesis - Mortal Kombat
SNES - Fighter's History
Sega CD - Night Trap
Playstation - Thrill Kill
PC - Doom
Playstation 4 - Grand Theft Auto V
Lots of footage from both Senate Hearings Committee meetings from C-SPAN used.
Both Mortal Kombat (SNES) and Mortal Kombat 2 (SNES) make a brief appearance in the Mortal Kombat segment and Fighter's History (Arcade) makes an appearance in it's own segment, obviously.
NES - Hokuto No Ken, Hokuto no Ken 3, Hokuto no Ken 4. Fist of the North Star, Golgo 13
Sega Master System - Hokuto no Ken, Black Belt
Genesis - Shin Seikimatsu Kyuseishu Densetsu Hokuto no Ken, Last Battle
SNES - U.N. Squadron
GameBoy Advance - Shamen King: Master of Spirits, Astro Boy
Dreamcast - Sword of the Berserk: Guts' Rage
U.N. Squadron (Arcade), Forgotten Worlds (Turbo Duo) and Lords of Thunder (Turbo Duo) show up briefly in the U.N. Squadron segment.
Both GameBoy Advance games had to be re-recorded as the original videos were of very low quality.
GameBoy - Noobow
SNES - Flying Hero, Ganbare Goemon 2
Saturn - The Game Paradise!, Gale Racer
Gamecube - Kururin Squash!
Power Drift (Saturn) is shown breifly in the Gale Racer segment.
I don't care what anyone says, Sword of Vermilion is enjoyable!
Neo Geo - SvC Chaos: SNK vs Capcom
Playstation - Ehrgeiz, Battle Arena Toshinden 2, Bloody Roar, Bloody Roar 2
Dreamcast - Guilty Gear X
Wii - Castlevania Judgment
The arcade versions of Battle Arena Toshinden 2, Erhgeiz and Beastorizer are shown briefly.
A fly was bothering Joe which made him do an animation about punching a fly. The ending was built around this just to use the clip.
Amiga CD32 - Arabian Nights, Bubble and Squeak, The Chaos Engine, Beneath a Steel Sky, Bump and Burn, Top Gear 2, Guardian, Super Stardust, Overkill, Lunar-C, Deep Core, Gloom, Roadkill, Pinball Illusions, Pinball Fantasies, Alien Breed Tower Assault, Alien Breed 2, Alien Breed 3D, Zool, Zool 2, Simon the Sorcerer, Superfrog, Battletoads, Skeleton Krew, Liberation, James Pond 2 Codename Robocod, James Pond 3 Operation Starfish, Heimdall 2, Pierre Le Chef is Out to Lunch, Naughty Ones, Disposable Hero, Banshee, Fightin' Spirit
Thanks to Robert "Fight Club" Hubbs for loaning us the system!
All of the dolly zoom shots are actually stop motion animation done at 30 frames per second.
First time recording a PAL video signal. Joe was not impressed.
Turbo Duo - Air Zonk 3-in-1 Kiosk Demo
Sega CD - Dragon's Lair Demo CD
Saturn - Choice Cuts Sega Saturn Video Sampler, Panzer Dragoon Playable Preview
Playstation - Spyro the Dragon Demo Disc, Lunar-Silver Star Story Complete Demo Disc, Squaresoft Collector's CD, Playstation Underground Jampack Winter 1998
3DO - 3DO Interactive Sampler #'s 1, 2 and 4
Dreamcast - November 1999, September 2000, December 2000, February 2001
Playstation 2 - Skygunner Demo CD, Prince of Persia: The Sands of Time, Konami Preview Disc
Gamecube - Metroid Prime Echos Bonus Disc, Star Wars Rebel Strike Limited Edition Preview Disc, Mario Kart Double Dash Bonus Disc
Joe had to borrow a lot of discs from Dave to have enough to cover in this episode.
Notice the black label is covering the Lunar "Demo CD" all throughout the episode until the end.
NES - Caveman Games, Super Dodge Ball, Punch-Out!!
TurboGrafx-16 - Ballistix
Genesis - Arch Rivals, NBA Jam, American Gladiators, Jerry Glanville's Pigskin Footbrawl, Speedball 2: Brutal Deluxe, Mutant League Football, Mutant League Hockey
SNES - Super Punch-Out!!
32X - NBA Jam: Tournament Edition
Neo Geo CD - Super Baseball 2020
Gamecube - Sega Soccer Slam, Mario Superstar Baseball
Wii - Punch-Out!!
Game Sack returned to being weekly starting with this episode!
This one has been on the burner for a while. Once the previous sports episode hit 60,000+ views we decided it was time to go ahead with this one. Hopefully this one will do much better.
Super Baseball 2020 was recorded specifically for this episode back when the Neo Geo CD episode was made.
NES - Mega Man, Whomp 'Em
GameBoy - Gargoyle's Quest
Genesis - McDonald's Treasureland Adventure
Playstation - Loaded
Playstation 2 - Downhill Domination
Playstation 3 - Demon's Souls, Urban Trial Freestyle, Dragon's Crown
Wii - Muramasa - The Demon Blade
PC - Ys Origin
Guest starring Pat Kilbane as the Humor Coach. He's known for things such as MADtv, Day of the Dead, Seinfeld, Semi-Pro, Evolution and more.
Shot simultaneously with the Gaming Compilations episode.
SNES - Super Mario Kart
GameBoy Color - Mickey's Speedway USA
GameBoy Advance - Mario Kart Super Circuit, Konami Krazy Racers
Playstation - Chocobo Racing
Nintendo 64 - Mario Kart 64, South Park Rally, Diddy Kong Racing, Mickey's Speedway USA
Playstation 2 - Pac-Man World Rally, Bomberman Kart
Xbox - Crash Nitro Kart
Gamecube - Mario Kart Double Dash
Nintendo DS - Mario Kart DS
PSP - Modnation Racers
Playstation 3 - Sonic & Sega All Stars Racing, Little Big Planet Karting
Wii - Mario Kart Wii
3DS - Mario Kart 7
Wii U - Mario Kart 8, Sonic & All Stars Racing Transformed
Arcade - Mario Kart Arcade GP
Nintendo didn't flag this episode thankfully. Screw them nonetheless.
Joe initially didn't want to show Mario Kart 7 or Mario Kart DS. Dave insisted that they be there so Joe had to capture the footage. This is a difficult process and Joe will have his revenge.
Sega CD - Sega Classics Arcade Collection
Playstation 2 - Megaman X Collection, Taito Legends, Taito Legends 2, Capcom Classics Collection Volume 2, Fantasy Zone Complete Collection
Wii - SNK Arcade Classics Volume 1, Metal Slug Anthology, Kirby's Dream Collection Special Edition
Xbox - Capcom Classics Collection
Xbox 360 - Namco Museum Virtual Arcade
Playstation 3 - Sonic's Ultimate Genesis Collection
Metal Slug Anthology is one of the few games for the Wii that only runs in 480i and not 480p. As a result Dave had to re-record the game footage. Who would make a Wii game in 480i only? SNK Playmore that's who. But this was an early title in the Wii's life.
Joe bought Namco Museum Virtual Arcade just for this episode. He planned on covering the series on the original Playstation but he only had the first disc.
NES - Camerica Quattro Adventure and Quattro Arcade, Chiller, Bubble Bath Babes, Tetris (Tengen), Fantasy Zone (Tengen), Shinobi, After Burner, Alien Syndrome, Bee 52, Toobin'
Genesis - Barver Battle Saga, V.R. Fighter vs Taken 2, The Lord of the Rings: The Return of the King, Sonic Jam 6, Lion King 2, Lion King 3, Shui Hu Feng Yun Zhuan
Bubble Bath Babes' bodacious tits are censored with a banner reading "U R NOT E" and the E is red. So it reads as "You are not ready". This was one of the early marketing slogans Sony used for the original PlayStation console in the US. We were going to originally leave them uncovered, but we didn't want to be responsible for millions of sticky computer monitors and we thought the banner was funny. So hopefully it gave you a few hours' worth of hearty laughter.
Wii - Gradius ReBirth, Contra ReBirth, Castlevania The Adventure ReBirth, Lost Winds, Lost Winds 2
Playstation 3 - After Burner Climax, Daytona USA, Scott Pilgrim vs The Word: The Game, Hard Corps Uprising, Dead Nation
3DS - 3D Space Harrier, 3D Out Run, 3D Super Hang-On, 3D Thunderblade
Playstation 4 - Shovel Knight, FEZ, Axiom Verge
Many games were recorded, edited and then removed because they had physical releases in some form or another. Those reviews can be viewed right here.
The ending skit was shot at Dave's house in a timespan of about 45 minutes.
NES - Sweet Home
TurboGrafx-16 CD - Ginga Fukei Densetsu Sapphire, Bonk 3 CD, Dungeon Explorer 2, Godzilla, Dynastic Hero, Cycho Rider, Startling Odyssey 2, Xak III
Genesis - Alien Soldier
SNES - Starfox 2, BS The Legend of Zelda Ancient Stone Tablets, Shodai Nekketsu Koha Kunio-kun (River City Ransom 2), BS Excitebike, Shockman BS, Magical Pop'n
There were over 130 different camera shots done for this episode which lengthened the production time.
Neo Geo Pocket Color - Metal Slug 1st Mission, Metal Slug 2nd Mission, Sonic the Hedgehog Pocket Adventure, King of Fighters R-1, King of Fighters R-2, Dark Arms: Beast Buster 1999, Samurai Shodown, Samurai Shodown 2, Rockman: Battle and Fighters, The Last Blade, The Match of the Millennium: SNK vs Capcom, Neo Turf Masters, Baseball Stars Color, Dynamite Slugger, Pocket Tennis Color, Fatal Fury First Contact, SNK Gals Fighters, Cardfighters' Clash: SNK vs Capcom SNK version, Cardfighters 2 Expand Edition, Biomotor Unitron, Faselei!, Pac-Man, Bust-A-Move Pocket, Puyo Pop, Magical Drop Pocket, Puzzle Link, Puzzle Link 2, Big Bang Pro Wrestling, Cool Boarders Pocket, Evolution: Eternal Dungeons, Cotton: Fantastic Night Dreams
Most games in this episode were played on the Neo Pop emulator running on Joe's ancient Windows XP machine. The VGA output was recorded into the Mac Pro for capture. This PC died about 80% of the way through gameplay capture, so Joe's friend Bill whom was seen in the Console Modding episode (#111) whipped together a similarly powered PC for Joe to finish capturing gameplay with. Finally a few pick-up scenes were captured with Joe's Mac Pro running Windows 8 via emulation and that running Neo Pop. The screen capture application in the Mac OS captured the footage. This was done only for the minigames in The Match of the Millennium.
Joe's Neo Geo Pocket Color screen all but died and Dave's handheld had to be used for the on-camera shots where the screen is shown running.
NES - Kirby's Adventure, Super Mario Bros 3
Genesis - Gunstar Hereos, Contra Hard Corps
GameBoy - Race Drivin', Faceball 2000, Zas
GameBoy Color - Dragon's Lair
SNES - Rendering Ranger R2, StarFox, Doom, Stunt Race FX, Yoshi's Island
Playstation - Tekken 3
Nintendo 64 - Resident Evil 2, Conker's Bad Fur Day, F-Zero X
Playstation 2 - Shadow of the Colossus, God of War II, Tekken 5, Gran Turismo 4
Gamecube - Rogue Leader: Rogue Squadron II
The "voices" segment includes quick clips from Space Harrier (SMS), World Class Leader Board (SMS), Robocop vs Terminator (SMS), S.C.A.T. (NES), WCW World Championship Wrestling (NES), Granada (Genesis), Task Force Harrier EX (Genesis), E-SWAT (Genesis), Space Harrier 2 (Genesis), Mega Turrican (Genesis), Dynamite Headdy (Genesis), Strider Returns (Genesis), TMNT Turtles in Time (SNES), Star Ocean (SNES), Tales of Phantasia (SNES), Blazing Lazers (TuroGrafx-16), Taito Chase HQ (TurboGrafx-16), Champions Forever Boxing (TurboGrafx-16) and Street Fighter 2 Champion Edition (TurboGrafx-16).
The original ending had Joe and Dave slowing down because Game Sack was being pushed to its limit. It wasn't very well done or entertaining, so Joe made a new ending with the stop motion animation.
PC-FX - Team Innocent, Zeroigar, Boundary Gate, Battle Heat, Tengai Makyo Karakui Kakutouden, Blue Breaker, Welcome to Pia Carrot, Miraculum, Power Dolls FX, Raruli Ra Rura, Der Langrisser FX, Last Imperial Prince, Zenki FX, Fire Woman Matoigumi, Farland Story FX, Dragon Knight 4, Chip Chan Kick, Nirgends
Thanks to BlueBMW for providing the PC-FX system and SamIam for providing some usefull info and PC-FX music!
Sega Master System - Phantasy Star
Genesis - Monster World IV, Valis 3
SNES - Super Metroid
Nintendo 64 - Perfect Dark, Mischief Makers
Playstation 2 - Tomb Raider Anniversary, Space Channel 5 part 2
Playstation 3 - Heavenly Sword
Playstation 4 - Alien Isolation
Syd of Valis (Genesis) appears briefly in the Valis 3 segment.
The ending sketch originally went on for a bit longer back and forth between Joe and Dave, but it ended up being cut as it just worked better as it is, super short.
First time we've covered a PS4 game!
Joe bought Alien Isolation just to cover in this episode. Good thing he ended up liking it!
NES - Blaster Master, Fester's Quest, Batman: The Video Game, Batman: Return of the Joker, Fantasy Zone, Journey to Silius, Ufouria, Freedom Force
GameBoy - Blaster Master Boy, Batman, Trip World
GameBoy Color - Blaster Master Enemy Below, Project S-11
Genesis - Blaster Master 2, Batman, Superman, The Death and Return of Superman, Super Fantasy Zone
SNES - Zero the Kamikaze Squirrel
TurboGrafx-16 - Batman
Saturn - Galaxy Fight, Waku Waku 7, Albert Odyssey
Playstation - Blaster Master: Blasting Again
Wii - Blaster Master Overdrive
Gremlins 2: The New Batch (NES), Panorama Cotton (Mega Drive) and Gimmick (NES) get quick shout-outs towards the end.
Albert Odyssey and Albert Odyssey 2 (both for the Super Famicom) make a brief appearance in the Albert Odyssey section. By the way, I hate spelling "Odyssey"� I always want to spell it as Oddessy or something like that.
The tip Joe gives Dave in the ending skit is a real tip. The switches need to be perfect and the side switch often likes to pivot in a way which will not let the system power on.
Xbox - Out Run 2, Out Run 2006: Coast 2 Coast
Gamecube - Super Monkey Ball Adventure
Wii - Sega Superstars Tennis, Sonic Colors, Nights: Journey of Dreams, Super Monkey Ball: Banana Blitz, Super Monkey Ball: Step & Roll, The House of the Dead 2&3 Return, The House of the Dead Overkill
Xbox 360 - Sonic Generations, Virtua Fighter 5, Vanquish
Playstation 3 - Sonic & Sega All-Stars Racing, Sonic & AllStars Racing Transformed, The House of the Dead 4, Valkyria Chronicles
PSP - Valkyria Chronicles 2
Least "retro" episode to date with mostly modern or almost modern games featured.
Mario Tennis (Gamecube), Mario Kart: Double Dash (Gamecube), Mario Kart 7 (3DS), Nights (Saturn), Sonic R (Saturn) and Super Monkey Ball 2 (Gamecube) all make brief appearances.
Dave gets revenge on Joe for breaking his GameBoy back in the Top 5 Arcade Conversions episode.
CD-i - Tetris, Hotel Mario, Pac-Panic, Burn Cycle, Zenith, The Apprentice, Link: The Faces of Evil, Zelda: The Wand of Gamelon, Tetsuo Gaiden, Zelda's Adventure, Kingdom: The Far Reaches, Kindom: Shadoin, Micro Machines, Solar Crusade, Escape from Cyber City, Kether, Mutant Rampage Body Slam, Thunder in Paradise Interactive, Atlantis: The Last Resort, The 7th Guest
Quick side-by-side of Micro Machines on CD-I, NES, and Genesis.
First episode with gameplay recorded entirely in composite video, since that's all the CD-I unit we used offered.
Thanks to BlueBMW for supplying the CD-I and games. He was not eager to get it back.
Famicom - Nuts & Milk
GameBoy - Fortified Zone 2
PC Engine - Bonze Adventure
PC Engine CD - Ane-San
Mega Drive - Twinkle Tale
Mega CD - Urusei Yatsura: Dear My Friends, Warau Salesman/The Laughing Salesman
Saturn - Lunar Magic School, Saturn Bomberman Fight!!
Playstation - Harmful Park, The Adventure of Little Ralph
Special appearance by The Game Chasers in the ending skit.
Fortified Zone (GameBoy), Operation: Logic Bomb (SNES), Parodius (PC Engine), Air Zonk (TurboGrafx-16) and Lunar Magic School (Game Gear) make brief appearances.
Yes, Nuts & Milk is a real game.
Arcade - Smash TV, Teenage Mutant Ninja Turtles, Gain Ground, Punch-Out!!, Gun.Smoke, Choplifter, R-Type, Ghouls 'n Ghosts, Out Run, Monkey Ball
NES - Teenage Mutant Ninja Turtles II: The Arcade Game, Mike Tyson's Punh-Out!!, Gun.Smoke
Sega Master System - Choplifter
TurboGrafx-16 - R-Type
Genesis - Gain Ground, Ghouls 'n Ghosts
SNES - Super Smash TV
Saturn - Out Run
Gamecube - Super Monkey Ball
Smash TV (Genesis), Choplifter (SG-1000), R-Type (Master System), R-Type Complete CD (PC Engine Super CD), Out Run (Master System, Genesis and PC Engine) all appear briefly.
The Out Run segment runs at 60 frames per second. This is the first episode to make use of 60fps. At this time no 60fps episodes are planned for the future until Youtube improves and increased 60fps playback options.
Super Monkey Ball runs in 480i (interlaced) but footage for this episode was captured in 480p via the Gamecube component cables using a program called Swiss to force the Gamecube to display 480p. The original Super Monkey Ball has never looked so good!